Creator Toolkit Templates

Kickstart your project with assets, examples, and pre-built solutions by Spatial and our community.

Spatial Starter Template

Spatial Starter Template

Everything you need to build, test, and publish a project with the Spatial Creator Toolkit.

Obby (Obstacle Course) Game

Obby (Obstacle Course) Game

An extendable obstacle course game with moving platforms, respawning, and checkpoints.

Simple Car Controller

Simple Car Controller

A simple car controller using a third-party asset found in the Unity Asset Store.

Avatar Input Control

Avatar Input Control

Override Spatial's avatar input by applying it to another object in the scene. Includes examples in Visual Scripting and C#.

Cinemachine

Cinemachine

How to use Cinemachine with Spatial with various camera modes.

Lighting Examples

Lighting Examples

Custom lighting and shader examples using Render Pipeline Settings Overrides, including per-pixel lighting, and HDR.

Character Shadows

Character Shadows

Creating performant blob shadows without needing to rely on shadow mapping.

WebGL Instancer

WebGL Instancer

Use the GPU to draw numerous animated meshes on the screen, who path towards the player and despawn when attacked.

Top Down Shooter

Top Down Shooter

A simple top-down shooter where the player automatically shoots the closest enemy.

Embedded Package

Embedded Package

Bundles functionality including Avatar Animations, Avatar Attachments, Prefab objects, and more.

Daily/Weekly Rewards (Streaks)

Daily/Weekly Rewards (Streaks)

Increase retention and incentivize return visits with streaks (daily/weekly logins).

Gem Collection Game

Gem Collection Game

A simple gem-collecting game built using Spatial's C# APIs and assets from other samples.

GPU Particles

GPU Particles

Render 100k+ brilliant particles in a web browser! Includes UI for modifying the number, size and speed of the particles.

Run Master Game

Run Master Game

Runner game where you dash through a course collecting coins and use them to upgrade avatar abilities.

Matchmaking (Lobby System)

Matchmaking (Lobby System)

A game with a lobby-match system. Players start in a common lobby and can choose which game they want to play. They are then matched up in their chosen game.

Space Gun Avatar Attachment

Space Gun Avatar Attachment

A futuristic gun that your avatar can hold and run around with. Demonstrates usage of the Avatar Attachment package.

Camera Modes

Camera Modes

Various camera views and perspectives that can be implemented in Spatial, including first person, sefie, side-scroller, top-down and more.

Basketball Game

Basketball Game

Come shoot some hoops and practice your free throw at Spatial Creator Court! Bring some friends and challenge each other to a friendly pick-up game.

Hyper Jump Game

Hyper Jump Game

A fast-paced game where you have to collect as many dots as possible in 60 seconds. Created with Visual Scripting.

Day + Night Environment (Haven Stage)

Day + Night Environment (Haven Stage)

The Unity project for Spatial's free Haven stage environment, in both Day and Night scenes. These environments showcase how to implement proper, performant lighting in a space.

Golf Course Driving

Golf Course Driving

A starter space sample with synced golf carts that players can take control of and drive around.